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Marvel Mighty Heroes

Art Director

In an attempt to secure the Marvel license, I was tasked with creating a signature look and concepts images for a mobile battle game. The idea is an aesthetic that has a playful, fictional background with exaggerated elements, but is grounded in reality in regards to texture treatment and tone. I created the look of these images including defining palette, texture treatment, UI treatment, proportions and effects. The look was well-received by Marvel and we did acquire the license and rights to develop this game. I left Dena as production of this game began. The final released game has more of a look that appeals to a younger demographic - so I have only included the concept images from the pitch.

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